![]() I was a bit irritated at times by the fact that you can’t easily pick and choose which illnesses you want to specialize in treating, though. A lot of character and attention to detail went into the animations for the various treatments, and the huge list of illnesses led to me continually being surprised and entertained by whatever ridiculous epidemic I might have to tackle next. ![]() Some will come in with a case of “Lightheadedness” – literally having a lightbulb for a head – requiring the offending appliance to be unscrewed and replaced with a new, 3D-printed human head. A poor soul with Animal Magnetism has to have an assortment of furry creatures sucked off of them in a slapstick procedure that doesn’t look too pleasant. The parade of unwell patients streaming in also provides quite a bit of genuine amusement purely from the whimsical nature of their ailments. And failing to do that tends to be a major issue in similar games. Combined with progressively harder objectives to earn one to three stars on each hospital and periodic emergencies like epidemics or contagious outbreaks that require manually administering vaccinations by spotting and clicking on the afflicted, Two Point Hospital always felt like it left me with something tangible to work toward. ![]() It’s even possible to have doctors on staff who primarily deal with training and only treat patients in a pinch, which further expands on the interesting considerations involved in perfecting a roster. But once you have a good stable of practitioners built up, you can use the hot-shots to train the newbies. At first, I had to drop a lot of money bringing in outside consultants with high-level skills to train my staff. Staff training provides an ongoing way to keep improving the efficiency of a hospital. Is he worth hiring over a general practitioner with a heart of gold who doesn’t know the measles from the common cold? There’s often no single right answer to these kinds of conundrums, which grants you some freedom in what you want to prioritize. You may end up with a Gregory House who is a superstar at diagnosing tricky illnesses but doesn’t get along with his coworkers and has no bedside manner to speak of. It builds up the personality of your staff and adds relatable - though sometimes absurd - human drama to the mix. Hiring and training staff with an eye toward how their proficiencies and personality traits will affect their job performance is another ongoing challenge. The best doctors aren’t going to apply to come work in an office that looks like a prison cell with a desk, so making sure everything looks nice is key to improving your roster of medical professionals.Īnd the layer cake just builds from there. ![]() Beyond providing comfort, each room in your building carries a prestige rating based on the decorations and miscellaneous other extras you add to it. Patients and staff will have a better time in an environment with plenty of plants, artwork, food and drink options, and ways to pass the time like televisions and magazine stands. The best solution is rarely to build the most clinically efficient, lifeless cure factory.The best solution is rarely to build the most clinically efficient, lifeless cure factory.
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